using System; using System.Collections.Generic; using System.Text; namespace csRepeat.FW6 { class SetPZCorrectionRequest : FW6Packet { private byte pzCorrection; public SetPZCorrectionRequest(byte pzCorrection) { this.pzCorrection = pzCorrection; } public override byte PID1 { get { return 0xF0; } } public override byte PID2 { get { return 0x0B; } } public override byte[] Data { get { byte[] data = new byte[1]; data[0] = pzCorrection; return data; } } } }