using System; using System.Collections.Generic; using System.Text; namespace csRepeat.FW6 { class StartUCUpload : FW6Packet { public override byte[] Data { get { byte[] data = new byte[2]; data[0] = 0x12; data[1] = 0x34; return data; } } /// /// Start uC upload /// public override byte PID1 { get { return 0x30; } } /// /// Erase image #1 (sector 5) /// public override byte PID2 { get { return 0x5; } } } }