using System;
using System.Collections.Generic;
using System.Text;
namespace csRepeat.FW6
{
class StartUCUpload : FW6Packet
{
public override byte[] Data
{
get
{
byte[] data = new byte[2];
data[0] = 0x12;
data[1] = 0x34;
return data;
}
}
///
/// Start uC upload
///
public override byte PID1
{
get { return 0x30; }
}
///
/// Erase image #1 (sector 5)
///
public override byte PID2
{
get { return 0x5; }
}
}
}