// Test_CE_DPP.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "Test_CE_DPP.h" #include "Test_CE_DPPDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CTest_CE_DPPApp BEGIN_MESSAGE_MAP(CTest_CE_DPPApp, CWinApp) END_MESSAGE_MAP() // CTest_CE_DPPApp construction CTest_CE_DPPApp::CTest_CE_DPPApp() : CWinApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } // The one and only CTest_CE_DPPApp object CTest_CE_DPPApp theApp; // CTest_CE_DPPApp initialization BOOL CTest_CE_DPPApp::InitInstance() { #if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP) // SHInitExtraControls should be called once during your application's initialization to initialize any // of the Windows Mobile specific controls such as CAPEDIT and SIPPREF. SHInitExtraControls(); #endif // WIN32_PLATFORM_PSPC || WIN32_PLATFORM_WFSP // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need // Change the registry key under which our settings are stored // TODO: You should modify this string to be something appropriate // such as the name of your company or organization SetRegistryKey(_T("Local AppWizard-Generated Applications")); CTest_CE_DPPDlg dlg; m_pMainWnd = &dlg; INT_PTR nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }